![]() Most people seem happy to crack 1000, which I’m yet to do for 3 of the maps myself despite being in the top 500 for each (27th in fact for Beijing). Heck, I’d like to see a score greater than 2000 for any map, let alone 3000. If scores of 3000 or more are possible, and I highly doubt with the current build that they are, perhaps someone can show us how they earnt it. There’ve also since been a couple of other suspect scores by Sniperhyl, who now has the highest for Munich with an insane(ly good) 3015, which is well over twice that of third place and Coach McGurk, who has a similarly impressive 3428 for LA (again well over twice third place), with second place going to the aforementioned Dr.Locke on both occasions. Is it a Dino Polo Club employee who knows a cheat code? Why would I? They are correct and were verifiable at the time of my post, and presumably for a few days thereafter. Unfortunately, Game Centre no longer shows the times they were earnt (just the date) but I’m not making it up. I find a game typically takes 15-20 minutes for an average score, so how did they attain the highest score for Munich a mere 6 minutes after posting the highest for Moscow, and the highest for every other map in succession before that? If they’re that good (and it’s that easy for them to get a high score game after game) why haven’t they posted higher scores since? Guessing CE and getting flag properties or what scripting goes on could also be a way to force this into a specific outcome, it's kinda vague so there's not much info on the karma system other than what gives points and then testing also revealing the loss system even without the whole audio visual cue.I recognise that the scoring rate increases as cities grow larger, but the times that those scores were posted are extremely suspicious. Last Light relaxed things a bit and Exodus is even more forgiving though both retain the secondary condition for getting the better ending even if you otherwise have the karma criteria down. The vagueness and various arbitrary conditions (Looking at stuff for a set amount of time, interacting with objects or just avoiding certain things.) plus the silent but still counted for loss of smaller points of karma can be pretty difficult, don't remember exactly how many points you needed either plus the final condition or it all amounts to nothing anyway if you don't do that properly. (Redux did remove the sneak suit you could upgrade to at one of the train stations and also the heavy armor you could buy a bit later.) Unsure if Redux is the same but 2033 and stealth could be a bit hit & miss so sneaking away from or knocking out unaware enemies could be a bit difficult and then for a few missions the kill restriction is lifted entirely though it's never really cleared to the player but if combat seems unavoidable it's probably one of these situations. And the screaming is a must.ĭo not shoot the Dark One during the hallucination sequence. ![]() And I know they can't hurt me, but they freak me out. But if I can't find the file there's always google.ĮDIT: This is me after seeing a ghost. So when I play games I tend to go a little nuts, and don't get a lot of "good endings". Yeah, in the Army you have to have a lot of shot control and account for every round in most situations. I actually like the gas mask mechanics, so I tend to wear it all the time. ![]() ![]() Good thing there's the physical video files in the game's folder, lol. However good I behaved, I still got the bad ending. In the last several cutscenes, every time Artyom does something, he puts the NV on (e.g.: the crane part the fight before the tower ascent, when the flying creep breaks the car when you get atop the tower with the homing device). Nah, it doesn't delete anyone's work: it just downloads and opens the new version instead of the old table you hadĪbout night-vision: it's because I've played the whole game with Gas Mask Override.
0 Comments
Leave a Reply. |
AuthorWrite something about yourself. No need to be fancy, just an overview. ArchivesCategories |